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Space, time, cause and effect. Call them all relative.
In King of Midwinter, once again, Persis has to save her twin brother Briar from his own bad judgment, even if it might mean selling both their souls.
In Peor, a badly damaged clone soldier may be the only hope for a pair of twins on the edge of destruction.
In Water, Wind and Whispers, Crystal thinks she’s gotten away with her ex-boyfriend’s ill-gotten gains until she’s forced to spend the night on a tiny uninhabited island. Unfortunately, the island is uninhabited for a very good reason.
Feodora Dempsey is the custodian of her great-grandmother’s peculiar collection of old spells and cantrips—until it’s stolen by an unscrupulous politician and she realizes the book might not be as harmless as she always thought.
In High Tide, five generations of witchy women have lived in the old house on the beach. A stranger with a bad temper learns much too late what that really means.
In A Very Cthulhu Christmas, there’s something coming down the chimney, and it isn’t Santa Clause.
Audette Godfrey has been everywhere, finding treasures that should probably have remained lost. Now she’s after one last thing—the final frontier.